But after a lot of searching in the Steam interface and not finding a place to upload binaries, I investigated more carefully online and the conclusion I took is that this whole upload process has to be done through what they call SteamPipe.Ĥ. I thought that the way to upload my game would be similar to the one they have on Android and iOS, that is, that the Steam website itself would let me upload the necessary files for the execution of the game. I signed up for Steam, filling in everything I was asked and i have the account ready.ģ. I tell you what I've done so far and where my doubts/problems begin to arise.ġ. The point is I want to publish a first version of the game (to be tested by trusted people) on STEAM. I come looking for wise tips, because after developing the video game I had in mind, I got stuck in something I didn't expect.
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